SensLab

CS2 to Overwatch 2 Sensitivity Converter

Convert your Counter-Strike 2 sensitivity to Overwatch 2. CS2 to Overwatch 2: different engine, different yaw — your raw sens needs a 3.33× increase to match.

From
To
Valorant
Source eDPI

1 600

Target eDPI

503

cm / 360°

26

Verified data:59 verified pros · 10 game yaw valuesLast updated:

How do I convert CS2 sensitivity to Overwatch 2?

Overwatch 2 uses a yaw of 0.0066 versus CS2's 0.022, so in-game sens numbers are not comparable. A CS2 sens of 2.0 maps to roughly 6.67 in OW2 at the same DPI and cm/360.

Conversion factor
×3.33(0.022 ÷ 0.0066)
CS2 yaw
0.022 °/count
Overwatch 2 yaw
0.0066 °/count
Sample
0.41.333(at 800 DPI)
Invariant
cm/360° is preserved — same hand movement produces the same on-screen rotation in both games.

Worked example: a Counter-Strike 2 sens of 2 at 800 DPI converts to 6.667 in Overwatch 2 — both with a cm/360 of about 26.0 cm.

CS2Overwatch 2 at common sens values

A quick reference at 800 DPI — shows the equivalent Overwatch 2 sensitivity and the resulting cm/360° for four representative CS2 sens values.

CS2 sensOverwatch 2 senscm/360°
13.33352 cm
26.66726 cm
31017.3 cm
413.33313 cm

CS2 pros’ sensitivity converted to Overwatch 2

Same cm/360°, Overwatch 2-native sensitivity number. Each row is computed from the pro’s verified CS2 setup using the yaw ratio between the two games — copy any value into Overwatch 2 directly.

Overwatch 2 pro stats — verified dataset

Aggregate stats computed from our verified pro dataset. Every player's eDPI and DPI is cross-checked against prosettings.net character-for-character. Use these as reference ranges, not as targets — pros optimise for their hardware, hand size, and play style.

OW24 verified pros
Avg eDPI
5162
Range
34087200
Top DPI
800

Read the theory behind the math

Short explainers that turn the numbers above into real intuition — what eDPI actually measures, why cm/360° is the invariant that preserves muscle memory, and how to lock in the right starting sens for your hand and style.

Why do players switch from CS2 to Overwatch 2?

Muscle memory is everything in competitive FPS. Whether you are grinding ranked in one title on weekdays and scrims in another on weekends, or switching permanently, your brain expects the same physical movement to produce the same rotation. A correct sens conversion is not optional — it is the single biggest thing separating “I kind of aim okay here” from “my aim is the same anywhere”.

Try other conversions

Need the full multi-game converter? Open the main sensitivity tool 10 FPS games, pro comparison table, shareable URL.

Frequently Asked Questions