Deadlock to The Finals Sensitivity Converter
Convert your Deadlock sensitivity to The Finals. Deadlock to The Finals: multiply by ~6.67. Same conversion as Deadlock → OW2 or → Warzone — three games at 0.0066 yaw.
1 600
503
26
How do I convert Deadlock sensitivity to The Finals?
Deadlock (0.044) → The Finals (0.0066): factor 6.67. Deadlock sens 1.0 at 800 DPI becomes about 6.67 in The Finals — same cm/360.
- Conversion factor
- ×6.67(0.044 ÷ 0.0066)
- Deadlock yaw
- 0.044 °/count
- The Finals yaw
- 0.0066 °/count
- Sample
- 0.4 → 2.667(at 800 DPI)
- Invariant
- cm/360° is preserved — same hand movement produces the same on-screen rotation in both games.
Worked example: a Deadlock sens of 1 at 800 DPI converts to 6.667 in The Finals — both with a cm/360 of about 26.0 cm.
Deadlock → The Finals at common sens values
A quick reference at 800 DPI — shows the equivalent The Finals sensitivity and the resulting cm/360° for four representative Deadlock sens values.
| Deadlock sens | The Finals sens | cm/360° |
|---|---|---|
| 0.5 | 3.333 | 52 cm |
| 1 | 6.667 | 26 cm |
| 1.5 | 10 | 17.3 cm |
| 2 | 13.333 | 13 cm |
Deadlock pros’ sensitivity converted to The Finals
Same cm/360°, The Finals-native sensitivity number. Each row is computed from the pro’s verified Deadlock setup using the yaw ratio between the two games — copy any value into The Finals directly.
- lyr1cContent Creator24.5 cm/360°Deadlock0.53 · 1 600 DPIThe Finals sens3.5333
- HydrationFree Agent20.8 cm/360°Deadlock1.25 · 800 DPIThe Finals sens8.3333
| Player | Deadlock sens | DPI | The Finals sens | cm/360° | |
|---|---|---|---|---|---|
| lyr1cContent Creator | 0.53 | 1 600 | 3.5333 | 24.5 cm | |
| HydrationFree Agent | 1.25 | 800 | 8.3333 | 20.8 cm |
Related sensitivity guides
Go deeper: what pros actually run in each game, plus the explainers that turn the numbers above into real intuition — what eDPI measures, why cm/360° preserves muscle memory, and how to lock in the right starting sens for your hand and style.
Why do players switch from Deadlock to The Finals?
Muscle memory is everything in competitive FPS. Whether you are grinding ranked in one title on weekdays and scrims in another on weekends, or switching permanently, your brain expects the same physical movement to produce the same rotation. A correct sens conversion is not optional — it is the single biggest thing separating “I kind of aim okay here” from “my aim is the same anywhere”.
Need the reverse direction?
The Finals to Deadlock sensitivity converter →Single-game converters
Want to convert Deadlock or The Finals to a different game instead? Each game has its own hub with a pro table and cm/360° reference:
Try other conversions
Need the full multi-game converter? Open the main sensitivity tool — 13 FPS games, pro comparison table, shareable URL.