SensLab

Overwatch 2 to Deadlock Sensitivity Converter

Convert your Overwatch 2 sensitivity to Deadlock. Overwatch 2 to Deadlock: multiply by ~0.15. OW2 uses yaw 0.0066 — far lower than Deadlock's 0.044 — so the raw number drops dramatically.

From
To
Valorant
Source eDPI

1 600

Target eDPI

503

cm / 360°

26

Verified data:59 verified pros · 10 game yaw valuesLast updated:

How do I convert Overwatch 2 sensitivity to Deadlock?

OW2 (0.0066) → Deadlock (0.044): factor 0.15. OW2 sens 5.0 at 800 DPI becomes about 0.75 in Deadlock. cm/360 stays at ~34.7 cm.

Conversion factor
×0.15(0.0066 ÷ 0.044)
Overwatch 2 yaw
0.0066 °/count
Deadlock yaw
0.044 °/count
Sample
0.40.06(at 800 DPI)
Invariant
cm/360° is preserved — same hand movement produces the same on-screen rotation in both games.

Worked example: a Overwatch 2 sens of 5 at 800 DPI converts to 0.750 in Deadlock — both with a cm/360 of about 34.6 cm.

Overwatch 2Deadlock at common sens values

A quick reference at 800 DPI — shows the equivalent Deadlock sensitivity and the resulting cm/360° for four representative Overwatch 2 sens values.

Overwatch 2 sensDeadlock senscm/360°
2.50.37569.3 cm
50.7534.6 cm
7.51.12523.1 cm
101.517.3 cm

Overwatch 2 pros’ sensitivity converted to Deadlock

Same cm/360°, Deadlock-native sensitivity number. Each row is computed from the pro’s verified Overwatch 2 setup using the yaw ratio between the two games — copy any value into Deadlock directly.

Deadlock pro stats — verified dataset

Aggregate stats computed from our verified pro dataset. Every player's eDPI and DPI is cross-checked against prosettings.net character-for-character. Use these as reference ranges, not as targets — pros optimise for their hardware, hand size, and play style.

DLK3 verified pros
Avg eDPI
789
Range
5181000
Top DPI
800

Read the theory behind the math

Short explainers that turn the numbers above into real intuition — what eDPI actually measures, why cm/360° is the invariant that preserves muscle memory, and how to lock in the right starting sens for your hand and style.

Why do players switch from Overwatch 2 to Deadlock?

Muscle memory is everything in competitive FPS. Whether you are grinding ranked in one title on weekdays and scrims in another on weekends, or switching permanently, your brain expects the same physical movement to produce the same rotation. A correct sens conversion is not optional — it is the single biggest thing separating “I kind of aim okay here” from “my aim is the same anywhere”.

Try other conversions

Need the full multi-game converter? Open the main sensitivity tool 10 FPS games, pro comparison table, shareable URL.

Frequently Asked Questions